the easiest casino games to learn once you get into
it. It's a fast moving game played with two dice and
it offers good returns if you get it right.
People are often afraid of trying craps because the
layout is a bit confusing at first so are the bets,
odds and payoffs of game. But don't worry it is really
easy once you've tried a few hands.
Let's start by giving you a few hints
that are going to improve your odds of winning. That's
one thing the casinos won't teach you how to do.
There are two identical sides consisting of several
betting possibilities; Pass and Don't Pass Line bets,
Come and Don't Come areas, Field bets, Big 6 and 8 bets
and areas to make Place bets on the numbers 4, 5, 6,
8, 9 and 10.
You play craps with two dice, each die having six sides.
The numbers on each die run from one to six. Seven is
the easiest number to roll.
The shooter must make a Pass Line or
a Don't Pass Line bet before rolling the dice. (The
next types of bets apply until the come-out roll has
produced a win or a loss.)
The Pass Line bet is the easiest and
most common bet to perform. If you are new at craps,
it's the best way to start off
PASS LINE: It's an even money
bet that means if you bet $1 you'll receive $1 if you
win, you bet $2 you'll get $2 and so on.
·You win on the pass line if the first roll is
a 7 or 11.
·You lose if the roll is 2, 3, or 12 - this is
·If the first roll is a 4, 5, 6, 8, 9, or 10,
this is called the point; the point must be repeated
before you roll a 7, or you lose. For example if you
roll a 4 you need to get another 4 to win and you can
roll the dice as long as you don't get a 7.
Once the point has been determined you
can increase your line bet by taking ODDS. This is done
by betting additional money that the shooter is going
to make his point. You place this bet directly behind
the original line bet. Each point pays different odds.
If you were to take the odds on a point of 4 or 10,
you would get paid 2 to 1 for your bet (bet $1 and get
paid $2). If the point were 5 or 9, you would get paid
3 to 2 for your bet (bet $2 and get paid $3) etc. When
you choose to increase the stakes by taking the odds,
you always get paid more than you bet based on what
the odds are of making that point before a 7.
The COME BET: It's an even money
bet (you win what you bid). The difference between the
Pass Line and the Come Bet is that you make a come bet
after the point has been determined on the pass line.
After you make a come bet, the first roll of the dice
will establish the come point. If you roll a 7 or 11,
you win automatically. But if you roll 2, 3, or 12 on
the first roll you lose.
The ODDS-ON COME BET: Just like
in the Pass Line Bet, you can take odds in the Come
Bet. You can bet additional money that the shooter is
going to make his point. The odds on come bets takes
place exactly the same way it does in the Pass Line,
except that the dealer takes the money and places it
on the come point for you.
The DON'T PASS LINE BET: It's
the opposite of the PASS LINE BET. you lose if your
first roll is a 7 or 11. If it is a 2 or 3, you win.
If the roll is a 12, it is called a push and you neither
win or lose. If the first roll is a point (meaning a
4, 5, 6, 8, 9, or 10), a 7 must be rolled BEFORE that
point is repeated in order to win. If the point is repeated
before the 7, the "don't pass line" loses.
The odds are reversed in the don't pass.
The DON'T COME BETS: It's the
same as the Come Bet but in reverse. The rules are the
same as in the don't pass line bet. The only difference
is that the dealer places your bet on the come point
as it is rolled.
ONE ROLL BETS
(See the board to know where to place your bets)
At any time during the game you may bet for the next
Any Craps - A One Roll bet which wins
on a throw of 2, 3 or 12.
Craps 2 - A One Roll bet which wins
on a throw of 3 only.
Craps 12 - A One Roll bet which wins
on a throw of 12 only.
Any 7 - A One Roll bet which wins on
a throw of 7 only.
Eleven - A One Roll bet which wins on
a throw of 11 only.
Field - A One Roll bet which wins even
money on throws of 3, 4, 9, 10 or 11; pays double on
Horn Bet and Horn High - A One Roll
Combination bet covering 2, 3, 11 and 12.
To win big at craps you must capitalize
on the short stretches of the game. A shooter continues
to roll the dice until he gets a 7 (for the pass line
bet). You can maximise your winnings during these hot
streaks by playing the Pass Line, backing that bet with
Free Odds bets, and placing multiple Come bets, also
with Free Odds.
The most aggressive players make Come
bets on every roll until all the point numbers are covered.
This gives them the chance to win many bets quickly
as long as the dice stay hot and the shooter continues
to roll without hitting a 7. That stategy is risky.
A safer method calls for placing a maximum of two Come
bets in addition to the original Pass Line bet which
gives the player three numbers always working for him.
When one of the points is rolled and his bet is paid
off, the player makes another Come bet to keep three
Bet the Pass Line and back up the bet with a Free Odds
bet. Make two additional Come bets, also taking the
Free Odds bets. Stop betting after 3 point have been
rolled. If one of the Come bets is won, immediately
place another Come bet. Similarly, if the original Pass
Line bet is won, make another Pass Line bet. This system
lets the player capitalize during a shooter's hot streak
while minimizing his losses when the dice eventually
The same rules as above aply. The differences are you're
not the only one rolling the dice and betting!
The come-out roll is the most important
roll, since it determines the point that must be repeated
before a seven is rolled.
come-out roll occurs under the following conditions:
· When a previous shooter has rolled a seven-out.
· When a new shooter is throwing the dice for
the first time.
· When a shooter has rolled a 7 or 11 on a previous
· When a shooter has rolled a craps (2, 3 or
12) on a previous come-out roll.
· When a shooter has repeated a point without
rolling a seven.
Casinos to play Craps